Last week we received some great news: Conclave has been Greenlit for Steam!
If you're unfamiliar with Steam Greenlight
, it's a community-driven way for independent games to be released on Steam
, Valve Software's extremely popular digital distribution service.
Getting Greenlit is a pretty important development for us. An enormous number of people -- reportedly over 100 million -- use Steam to discover new games, and while any given game will only appeal to a small fraction of them, that's still a significant number. For Conclave that means more players to party up with in the Adventurers Hall, a more active community in general, and a stronger base of financial support for development.
A bit more on that last point: like most independent game developers, we have to divide our time between actually working on the game and raising the funds we need to pay for that development, and recently we've had to do more of the latter than we'd prefer. In the long run, releasing Conclave on Steam should let us spend more time on expanding and improving the game and less time on the business stuff that's necessary but not nearly as fun.
So what's next? Before we can release Conclave on Steam, we need to do some work to integrate it with the service, and we're going to make a few improvements while we're at it. These improvements will benefit all players, not just the ones who choose to play through Steam. We've already begun working on a few and will start rolling them out in the next couple of weeks. We're aiming to wrap all this up by early next year, though there's some uncertainty in that estimate since this is our first time working with Steam.
We'll keep you posted. Thanks as always for playing and supporting the game.