Update: Improved combat animations

Official announcements about Conclave.

Update: Improved combat animations

Postby 10x10room » Mon Mar 14, 2016 10:25 pm

Since we're about to start beta-testing Conclave's Steam release, we're trying to polish off a few last improvements this week. Today's update makes some upgrades to combat animations:

  • Several of the most common animations are faster.
  • Effect failures, such as missing a target or failing to deal it damage, no longer display text on the unaffected token. Over time, we've come to feel that the text was distracting and unnecessary.
  • Defeated combatants now fade to black.
Expect to see other small changes as we get feedback from the beta and approach the final release.
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