- The "Hold on ..." message you see when another player interrupts your action is now much less intrusive. Instead of obscuring much of the screen and requiring a click to dismiss, it's now a small alert that behaves the same way the chat bubbles do. Note that your action selection is still reset, as the interrupting action can make selections invalid or just unwise.
- We've increased the visibility of special terrain slightly, as some types were hard to see against certain backgrounds.
Finally, for those of you who are eager for more quests and new content, keep your fingers crossed. As we clear up our current queue of updates, we'll be watching how the game does on Steam to see if an expansion (or something of that sort) is something we can make happen.